I tried out a giraffe at animX in Bitropolis. This is the highest room I know of and it turned out there is space for a giraffe. I got a bit more confident with the controls so had another go at the Sphinx. It turns out that when you select "move this object" then it becomes a bit more fluid so you can walk through it. I have now moved the Sphinx way to the left as you face the sea. So the spot you arrive on is now outside the Sphinx. There is plenty of room for other content.
Bitropolis has an unusual mix of quite small spaces in a grid for a trade show and then quite large spaces for display and reception. The walls of the animX bit have stills from previous events.